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To see the new Moria captain trait sets, click HERE
Note: Mines of Moria introduced customized trait sets that function much in the way this page (written previously) does--with the added exception that you are granted special bonuses for equipping a number of traits from a specific line. While the new trait sets and their bonuses have made this page somewhat obsolete, some reference to trait builds might still be had from it. So for the present time anyway, it will remain as a legacy page for this guide.
Being a true hybrid class, the captain perhaps has the easiest options for various builds, with a minimum of sacrifice to his overall utility. Below are the three most common builds the captain can opt for, in addition to his standard hybrid build, which offers him the greatest utility as a class.
Disclaimer: In the best of all possible worlds, we'd be ideally suited to get our virtue traits up to rank 10; realistically, you should strive to get them as high as you can.
Tank Build:
To take as much damage, and draw as much threat as possible.
| Suggested Class Traits -- Tank Build |
|
 Captain's Hope (or)
 Captain’s Victory |
Banner provides greater Morale, In-combat Morale regen
(or)
Banner provides greater Power, In-combat Power regen |
 Focused Strikes |
Reduces miss chance.
Line bonus: 2% Fear resistance.
|
 Intimidating Shout |
Generates more threat with "Threatening Shout."
Line Bonus: +10 Might
|
 Defiance |
Adds 10 seconds to “Last Stand” duration modifier.
Line Bonus: 2% Fear Resistance.
|
 Turn of the Tide |
Adds 3% to “Routing Cry” Damage + adds a Stun.
Line Bonus: +10 Might.
|
 Expert Attacks |
Adds 5% to Critical Chance.
Line Bonus: +10 Might.
|
| Suggested Virtue Traits -- Tank Build |
|
 Valour |
Max Morale, Non-Combat Morale Regen, Might. |
 Justice |
Max Morale, In-Combat Morale Regen, Non-Combat Morale Regen. |
 Determination |
Max Morale, In-Combat Morale Regen, Agility. |
 Loyalty |
Max Power, Vitality, Armour Value. |
 Discipline |
Might, Disease Resistance, Melee Vulnerability. |
Healing Build:
To focus on maximum healing and healing efficiency.
| Suggested Class Traits -- Healing Build |
|
 Captain's Hope or
 Captain’s Victory |
Banner provides greater Morale, In-combat Morale regen or Banner provides greater Power, In-combat Power regen |
 Now for Wrath |
“Rallying Cry” will also heal a small amount of Power.
Line bonus: Line bonus: +30 Max Power.
|
 Subtle Command |
Lowers threat by a medium amount.
Line Bonus: +2.0% Fear Resistance.
|
 Fear no Darkness |
“Words of Courage” has a greater effect in increasing the Morale of your allies.
|
 Blood of Númenor |
Allies renewed by “Escape From Darkness” will return with full Morale and more Power.
Line Bonus: +30 Max Power.
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| Suggested Virtue Traits -- Healing Build |
|
 Valour |
Max Morale, Non-Combat Morale Regen, Might. |
 Justice |
Max Morale, In-Combat Morale Regen, Non-Combat Morale Regen. |
 Idealism |
Fate, Will, Fear Resistance. |
 Confidence |
Will, Fear Resistance, Non-Combat Power Regen. |
 Honesty |
Fate, Power, Armour Value. |
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| Suggested Race Traits -- Healing Build |
|
 Man of the Fourth Age |
+20 to Will. |
 Strength of Morale |
Restores 3000 Morale. |
 Balance of Man |
1% bonus to Evade, Parry, and Block. |
 Duty-bound |
Bonus to fellowship’s Morale. |
 Tactics and Might Bonus |
5% bonus to Conjunction heals and damage ability. |
|
DPS Build:
To output as much damage as possible.
| Suggested Class Traits -- DPS Build |
|
 Captain's Valour |
Banner of War evokes greater Might and Agility upon the captain's allies.
|
 Defiance |
Adds 10 to “Last Stand” duration modifier.
Line Bonus: 2% Fear Resistance.
|
 Turn of the Tide |
Adds 3% to “Routing Cry” Damage + adds a Stun.
Line Bonus: +10 Might.
|
 Expert Attacks |
Adds 5% to Critical Chance.
Line Bonus: +10 Might.
|
 Captain of War |
“War-cry” attacks with greater speed.
Line Bonus: Mark Skills Reset Timer is reduced -2.0 a second.
|
 Renewed Voice |
Battle-shout recovers faster.
Line bonus: +10 Might.
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| Suggested Virtue Traits -- DPS Build |
|
 Valour |
Max Morale, Non-Combat Morale Regen, Might. |
 Justice |
Max Morale, In-Combat Morale Regen, Non-Combat Morale Regen. |
 Discipline |
Might, Disease Resistance, Melee Vulnerability. |
 Determination |
Max Morale, In-Combat Morale Regen, Agility. |
 Fortitude |
Might, Non-Combat Morale Regen, Disease Resistance. |
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